Indie developer Joaquin Orozco has revealed PRE-ECHO, a cooperative horror mystery set in 1994 in which a radio picks up events before they happen. A free demo is planned for early 2027.

PRE-ECHO — screenshot. Courtesy of Joaquin Orozco.
The hook is a ticking clock. Players hear what is about to go wrong over the airwaves and then have just 60 seconds to change it. The premise leans on the kind of analog dread that made cassette-era horror so effective: static, scanner chatter, and a town where the warning arrives just before the worst.
Early screenshots show a radio substation at night and a storm tearing over a small town, with a ghostly figure lurking behind a child in another frame. As a co-op title, the game is built around teams communicating under pressure, which should suit anyone who has ever panicked while a friend shouted directions.
PRE-ECHO comes from a solo developer based in Spain. A trailer is live on YouTube, and the press kit includes screenshots, GIFs, logos, and a fact sheet. No platforms or final release date have been announced beyond the early 2027 demo.

