CAUSTIC REALITY, the one-man game studio founded by Sydney developer Clinton McCleary, is launching its debut game INFLICTION this October. McCleary developed the entire game as a solo project, acting as designer, programmer, artist, animator, and sound engineer.

INFLICTION is a first-person survival horror game that drops players into what was once an average suburban home that has been twisted into a surreal, nightmare world. Through organic, environmental storytelling, players search a deserted house, piecing together the story from letters, phone messages, and journals while being stalked by a murderous entity. Unlike most horror games, INFLICTION aims to generate its scares by tapping into feelings of loss, regret, grief, and personal betrayal.

All through June, McCleary is running a crowdfunding campaign on Kickstarter to give the almost completed INFLICTION Infliction a little extra degree touch. He hopes to hire a professional animator, provide translations into multiple languages, bring the game to consoles, and more. You can view the Kickstarter campaign here, and the new trailer here.

INFLICTION is scheduled to be released for Windows PCs via Steam in October, ready to play on Halloween, but it reaches its stretch goals, it will also come to PlayStation 4, Xbox One, Nintendo Switch, and VR, starting in late 2018 and into 2019. You can download a free playable demo here.

Infliction’s creator Clinton McCleary said, “I was originally inspired by the amazing environmental storytelling in Gone Home. I loved how it told its story organically through its environment and gave players freedom to experience the story at their own pace. Considering how that kind of narrative design would work in a horror game became the initial idea that grew into Infliction. I’m so proud of what I’ve achieved alone, and I’m hoping the Kickstarter is a big success so I can make it even better.”

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